Gameplay Engineer, AAA Game Studio
About the Company
We are a bold new game studio with a mission to build cutting edge AAA entertainment for the 21st century. Our founders are veterans in the online games, social games, and crypto fields. We are fully funded and building a dream team of A-developers who want to work with the best of the best and take their careers to the next level.
About the position
We are searching for a world-class Gameplay Engineer to join a small, fully remote team and work on an exciting (and unannounced) Multiplayer, Action RPG title. Working on Gameplay at BTS you would interact closely with Designers, Artists, and other engineers to architect and implement gameplay systems throughout the game.
RESPONSIBILITIES
Carry implementation and design of major gameplay systems throughout the game from start to finish.
Areas of work include (but are not limited to) AI, Combat, Controls, Locomotion, etc.
Collaborate and iterate closely with design team on gameplay systems.
Plan and implement systems to be extensible, scalable, and easy to use in production.
Profile and optimize performance across the game to hit ship targets on multiple platforms
REQUIREMENTS
5+ years of game development experience.
Shipped at least one high-quality AAA game for PC or Console.
Strong programming background and C++ knowledge.
Strong problem solving abilities.
Unreal Engine 4 experience.
Hands-on experience with gameplay systems like AI, Animation, Combat and Missions in Unreal Engine 4.
Experience profiling and optimizing game performance.
Ability to thrive in a collaborative environment with multiple stakeholders.
Must love games.
DESIRABLE
Experience with MMO or Action RPG game development.
Experience with procedural world and dungeon generation algorithms.
Experience working on a distributed team spread across several time zones.